And against popular opinion, I tend to go a little heavier toward spot removal in most of my multiplayer builds. This site © 2020 TappedOut.net, LLC A complete list of the top tier 1 Commander decks updated to November 2020, ideal for … The first place to start is with any lands that can produce multiple colours like [Card]Command Tower[/Card], [Card]Evolving Wilds[/Card], [Card]Terramorphic Expanse[/Card] and [Card]Prismatic Vista[/Card] are excellent auto-includes. Yes you read it right Feel free to start with EDHREC, but I find part of the fun is putting the cards together and letting the deck build upon itself. ( Log Out /  Developed by CD PROJEKT S.A. GWENT game is set in the universe created by Andrzej Sapkowski. Help | To add a card. Log In. by Squirrel_of_War. by DrummerGarrett, Rapture You may decide on choosing your Commander and/or Playstyle and allowing that to dictate your colors, but then you may want to choose at least one or two colors first as some are much stronger for certain playstyles. Whether you’re an experienced deck builder or this is your first time, I’m sure there will be an aspect of this guide that helps you make better decks in the future. This site is unaffiliated. This web site may use the trademarks and other intellectual property of Wizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. The best way to determine the theme of your deck is to think of the most fun you’ve had playing Magic. by Tiadon777. by VaderCellKey, Rashmi's Flashes If you’re interested in building your mana base on a budget I’d recommend checking out The Professor’s videos on the subject. Privacy statement | A NOTE ABOUT GOING TRIBAL AND SUB-THEMES : Tribal decks are very popular in magic and a lot of people want to continue that into EDH. Given that drawing cards in Magic falls under hypergeometric probability (for more on this check out Frank Karsten’s articles and this tool), 15 “successes” gives us a 69 percent chance of having one of those cards in your opening hand. Remember, unless it’s competitive, keep it fun for everybody, not just yourself. The best way to hit this template and stay on theme is to have cards that do two or more things. This site © 2020 TappedOut.net, LLC by tardislights22, Tymna / Sakashima cEDH - Ditto Farm Listen to others and learn what you can from their experiences, and always strive to improve what you’ve got. Competitive | Infinite Combo | Mono-Blue | Storm. MTG Deck Builder Advanced Search. [Card]City of Brass[/Card], [Card]Mana Confluence[/Card] and [Card]Grand Coliseum[/Card] can produce any color at the cost of life. Frank has already done the math for us, and I’ve collapsed his findings into a quick number of sources lookup table below. Maybe you would like to win with a large army of tokens, or with graveyard tricks. This site is unaffiliated. They commonly provide sacrifice outlets, creature recursion, protection, land destruction and lots of other purposes. Change ), You are commenting using your Google account. Three groups of lands you should always consider in a Commander deck are the Scry lands, Bounce lands and Cycling lands. Colloquially there are three player types that can impact play style: Timmy/Tammy, Johnny/Jenny and Spike. Sets Privacy statement | 23 = 38 A while back The Command Zone podcast released an episode on power level, which I’ve summarized below. Feeds | ( Log Out /  Commander / … Next up is coloured sources. by IvanS, Kynaios and Tiro forget to give you a safeword This is where the creative deck building comes in. My personal guidelines that I try my best to adhere to with each deck I build are: All rights reserved. Most decks run 38 to 40 lands and a few artifact mana sources/ramp spells. Have multiple paths to victory The cleanup tool can be used with text pasted from sites which uses special markup like "4x" in their numbering, it also removes text that has no card number in front, useful for text containing desriptions like … Then depending on your theme, you may be able to leverage [Card]Path of Ancestry[/Card], [Card]Pillar of the Paruns[/Card], [Card]Ancient Ziggurat[/Card], [Card]Unclaimed Territory[/Card] or [Card]Cavern of Souls[/Card]. This part can take some time as there may be some tough choices, but you can start with a V1 and tweak it as you play it, it doesn’t need to be perfect at the start. by GrandpasMagic, Angels of Destiny Play out differently every game to keep it fun over a long time Here are some prompts to get the brain juices flowing: With no Commander yet, we’re still open to build in any direction. 26 = 44. by DarkRepulsor, Nev's Friends by Mortlocke, Akroma, Angel of Wrath. Articles and comments are user-submitted and do not represent official endorsements of this site. Is there a card that’s on theme and draws a card or acts as targeted removal? You can design your deck to focus specifically on enhancing your commander or  you can just make your commander part of a larger strategy. Your first commander should probably be two or three colors. Utility lands are lands that do things other than or on top of providing mana fixing. Now that we have your theme and colours sorted, it’s time to select who will be at the helm of your deck. Forum You can design your deck to focus specifically on enhancing your commander or you can just make your commander part of a larger strategy. How do you want to play? And keep in mind that EDH decks ARE NOT MATHEMATICAL EQUATIONS. Understanding these elements will help us build a deck that we want to play. EDH. Click HERE to subscribe to our free weekly newsletter. by Hausar, Gruul, SMASH! Draw, color, glue on other art, it's all up to … by Inkmoth, Kenrith's Pillow Kingdom Some strategies, like hand disruption/discard, while perfectly viable in a duel or any other format in Magic, are near suicidal in Multiplayer EDH. I like to downshift the number of wraths and on occasion will reduce the number of single target removal. by PandAvs, "At the beginning of your upkeep" Tribal Help | I really want to hit my draw and ramp effects, so I try to get these up to 15. But why 15? So you want to make a Commander deck? by oeliberti, Naban, Tolarian combo tutor Some great universal ramp spells include: While we aren’t working on your mana base yet, we can start by including some cards that will hit your deck’s needs. Your next step should be determining the colours. There is almost never a “single best answer/card” or “best” way to approach something. You want to include some of them in your deck. In this casual, multiplayer format, you choose a legendary creature to serve as your commander and build the rest of your deck around their color identity. All rights reserved. It seems that most players like to keep their commanders at 5cmc or below but consider up to 7cmc to be acceptable as long as that commander does something big.